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Gamification, Gamestorming and the Gods

Friday, 4 November 2011 from 17:30 to 19:15 (GMT)

Bath, United Kingdom

Gamification, Gamestorming and the Gods

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Gamification, Gamestorming & The Gods Ended Free  
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Event Details

GAMIFY YOUR RESEARCH, TEAMWORK, LIFEWORK 

DISCUSS COLLABORATE EXPLORE GAMIFICATION FOR INNOVATION

FREE WORKSHOP

ENJOY THE CONVERSATION, BEER & GAMES AS OUR GUEST 

THE PRIZM GAME 

Gamification, Gamestorming & the Gods

Find out :

  • how to use some simple game elements to improve your innovation workshops
  • how to use the best ideas that man and nature ever had, to inspire technology and solve critical problems, in a game simple enough for 13 year olds
  • what is the journey and ideal final result of all creative play

 

Dr. Anja-Karina Pahl is the Founder of the PRIZM Game Company Ltd. and has been running gamified innovation workshops for some of the top 500 Companies for the last 7 years. Her methods bring high-tech teams ROIs over 2000% - billions in new product development. She is currently working on a massive multiplayer version of her innovation game to involve youth, charity and industry, with brilliant partners in European Games and Apps.

When & Where



The Innovation Centre
Carpenter House
Broad Quay
BA1 1UD Bath
United Kingdom

Friday, 4 November 2011 from 17:30 to 19:15 (GMT)


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Hosted By

The PRIZM Game Company Ltd and Bath Ventures Innovation Centre



This is a not-for-profit collaboration of the PRIZM Game Company Ltd, and Bath Ventures Innovation Centre, for innovators, playmakers and change-makers in Industry, Charity and Universities in South-West UK.